Sunday, January 24, 2016

Blog Assignment: Internet-Based Multimedia Resources for Online Learning

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Description

OpenTok is the leading WebRTC (Real Time Communication) platform for embedding live video, voice, and messaging into your websites and mobile apps. For video use, opentokrtc Video API makes it easy to embed high quality and scalable video communications within the context of your web and mobile applications. The great part about opentokrtc is that is dynamically adaptable; that means if you are looking for live streaming video, you can be on your laptop or your handheld device taking in the video. Whether participating from a mobile device on a 3G network, or a laptop with spotty Wi-Fi, the technology optimizes bitrate, frame rate and other parameters dynamically for users. This dynamic adaptation, combined with audio fallback options, means that calls are not disrupted. 



Explanation of learning from this multimedia resources
From OpenTokrtc, I learned about the ability you can easily integrate a live streaming video into an online platform. Even thought the idea of online learning is more one-way asynchronous activity, with persons dispersed throughout different time zones, it can still be useful. I still think there can be room for online learning where people simultaneously report to a classroom at the same time. There are even particular subjects that can bode well for a webcam lecturing environment. This live streaming video is happening now can be used in so many different creative scenarios. One I might be interested in seeing is on a virtual field trip. Being able to bring along your classroom to a museum or exhibit can help learners think outside the box regarding learning.

Explanation of the concerns incorporating the resources into an online learning experience
With OpenTok and using real-time communications, it can help solve the nuances and particulars of online collaboration. My only concern would be how to connect each of the students if the true concept of the online environment is adaptable to students when they want to be there. Video has supported education for many years, and instructional videos are often a key component in online courses. Video has the ability to convey material through auditory and visual channels, creating a multisensory learning environment. Much remains unknown as to what makes a compelling instructional video, especially in the online environment (Hibbert, 2014). Live video can assist in various other functions, such as tutoring, or counseling, or one on one student interaction. I am still dubious and doubtful about how it can capture an entire classroom lesson

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Description
JeopardyLabs allows you to create a customized jeopardy template without PowerPoint. The games you make can be played online from anywhere in the world. Building your own jeopardy template is a piece of cake. Just use the simple editor to get a game up and running. If you do not have the time to build your own jeopardy templates, then you can browse other jeopardy templates created by other people. It is quite simple to build and easy to pick up and customize to suit the needs of your classroom.



Explanation of learning from this multimedia resources
I learned that JeopardyLabs is fully customizable, and can be used in the classroom for a fun game time. It is the same concept and idea of the real Jeopardy game with Alex Trebek. That hopefully is enough that the students have the base knowledge of how to play the game. Jeopardy is simple and easy to grasp, and can include tasks that provide elements of engagement according to the checklist for an effective game simulation. Students are directly involved in making decisions and learning (Conrad & Donaldson, 2011) from the cubes of questions you make.

Explanation of the concerns incorporating the resources into an online learning experience
I would be more concerned about finding the time to manage my lessons and incorporating lessons into the Jeopardy platform. Call it lazy teaching, or whatever you want to call it, it would take some diligently dedicated work to integrate lessons into making a game.


4 comments:

  1. Hi David,
    I found JeopardyLabs fun too even though I am not particularly fond of the one with Alex Trebek. It is an easy game to incorporate into the classroom just by using information that is relevant to the course. However, as you said, it can be played anywhere in the world, but it can be used synchronous as well as asynchronous as the instructor would have it.

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  2. Hi David,
    I really appreciate you sharing your knowledge here. I particularly like the JeopardyLabs!

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  3. Week 4
    Reesa Blakes
    Hi David
    Nice post, this looks like a fun game to share with classes. This game gives the potential for a variety of subjects. It opens up subjects across the board. It would engage all online learners with communication, utilizing lessons with group activities along with creative scenarios. Instructors can implement an endless supply of resources and different assignments.





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    1. Wow you blog is the bomb! I like the TOKrtc multimedia. Live stream is the new thing for 2016, it being used by so many and all area to communicate live. JeopardyLabs seem to me complicated, it would take home dedication to put that one together. You chose two good ones. Keep up the good work.

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